EDIT: page 26, middle colum, 4th paragraph. So the limits for weapons that count as upgrades still exist in Skirmish. 'In addition you must adhere to any limitations on weapon options stated on the warscroll' & 'For example, no more than 1 in 5 Orruk Brutes in your warband can be armed with a massive gore-choppa, regardless of the weapon combination of the other models from the same warscroll'. It says it as a rule and the example seems overly clear. I echo all the comments above! Looks great as a whole, rules for Skirmish seems solid. My reading of the intent of the rules would be that I could make my first two Sequitors have Greatmaces, as long as my warband never has more than two for each five Sequitors, which would seem to make sense given you pay points for them now, but it's unclear enough that it's bound to cause disputes, especially in pick-up games.
if Sequitors can have two Greatmaces per five Sequitors, how many can I have if I have three Sequitors in my waband? Two? None? One thing that annoyed me is, despite specifically referring to this issue in the rules, it's still left maddeningly unclear how you determine how many special weapons you can have in a warband. While I would've liked a bigger Skirmish update, and I think it's a shame we have to wait until next month for the campaign rules (an integral part of skirmish games, to me), the new rules seem solid enough to me, with a couple of smart changes and some cool scenarios.
So our white dwarf survives, not by internal fusion, but by quantum mechanical principles that prevent its complete collapse.ĭegenerate matter has other unusual properties. Once a star is degenerate, gravity cannot compress it any more, because quantum mechanics dictates that there is no more available space to be taken up. For gravity to compress the white dwarf further, it must force electrons where they cannot go. This is referred to as a "degenerate" gas, meaning that all the energy levels in its atoms are filled up with electrons. But in a white dwarf, the density is much higher, and all of the electrons are much closer together. In a normal gas, this isn't a problem because there aren't enough electrons floating around to fill up all the energy levels completely. This is what's known in physics as the Pauli Exclusion Principle. Since there are only two ways an electron can spin, only two electrons can occupy a single energy level. In normal circumstances, identical electrons (those with the same "spin") are not allowed to occupy the same energy level. from the release of energy from fusion, because fusion has ceased), gravity compacts the matter inward until even the electrons that compose a white dwarf's atoms are smashed together. What's inside a white dwarf?īecause a white dwarf is not able to create internal pressure (e.g. This makes white dwarfs one of the densest collections of matter, surpassed only by neutron stars. That means a white dwarf is 200,000 times as dense. An Earth-sized white dwarf has a density of 1 x 10 9 kg/m 3. Earth itself has an average density of only 5.4 x 10 3 kg/m 3. An Artist's conception of the evolution of our Sun (left) through the red giant stage (center) and onto a white dwarf (right).Ī typical white dwarf is half as massive as the Sun, yet only slightly bigger than Earth.